2/11/2024 0 Comments Thw warblade build![]() Ranks: Arcana 11, dungeoneering 6, hide 18, iaijutsu focus 23, local 6, move silently 10, nature 3, perform (dance) 5, planes 8, religion 6, tumble 15, UMD 12ġ: arcana 4, hide 4, move silently 4, iaijutsu 2 cc, tumble 4Ģ: arcana 1, hide 1, move silently 1, religion 2, tumble 1ģ: arcana 1, hide 1, move silently 1, iaijutsu 1 cc, tumble 1Ĥ: arcana 1, hide 1, move silently 1, religion 2, tumble 1ĥ: arcana 1, hide 1, move silently 1, iaijutsu 1 cc, tumble 1Ħ: arcana 1, hide 1, move silently 1, religion 2, tumble 1ħ: arcana 1, hide 1, move silently 1, iaijutsu 1 cc, tumble 1Įxplanation: This fulfills our obligations (10 Hide/MS for Telf 8 planes for Touchstone 5 dance for slippers 9 iaijutsu for Ia Master 10 tumble for Confound) while also giving ranks in each Knowledge Devotion skill (since we get that feat as a side benefit of the cleric dip). In practice, I might swap those feats out and focus on more ways to make sure you’re in darkness. Underfoot Combat>Confound the Big Folk included so the build can perform in situations where there is no way to use shadow blend and foes are both paralysis immune & have true seeing (so paralyzing enhancement and invisibility don't work either). ![]() Anklets & belt of battle give you 5 swift action teleports per encounter - enough for a 10 round fight, which is plenty - but it's unfortunate that it means you are fully item dependent for swift action teleports. Had to get rid of Hidden Talent to fit Lightning Mace. Possibly trade Underfoot Combat & Confound the Big Folk for two more. Gravy: Snap Kick, Azure Talent, Bonus Essentia, Multiattack. Other Feats that Would Be Nice to Have: Hidden Talent (dimension hop), Power Attack > Divine Might, Robilar's Gambit. **Per Sword & Fist, virtual feats (“benefit of x feat”) fulfill prerequisites. *These feats are initially used for Dodge, Mobility and Spring Attack, then retrained or psychic reformed when you can obtain those feats from the pegleg (ECL 14+) and iaijutsu master (ECL 19th). ![]() Improved Initiative (bracers of the blinding strike or silverhelm of the guardian) Spring Attack (golden dancing pegleg)**ī. EWP (quickrazor) (clr 1, Revered Ancestors, swapped w/ weapon aptitude)ī. Weapon Focus (katana) (clr 1, War, swapped w/ weapon aptitude)ī. SR 75-76 4:25 run (fixed map layout + no gi pickup, tough bosses)ĮDIT: Ravager 58 seconds kills is apparently from Fire N&O Sabo, this is the correct one:ġ.1.9.8 Nex & Ortus Sabouter vs.F: Weapon Focus (light mace, something else 1st then swap w/ weapon aptitude)*ī: Underfoot Combat (mnk 1) ( from Hin disciple)ī. Ravager 58 seconds killġ.1.9.7 Nex & Ortus Sabouter vs. Ravager 1:12 kill (no pharma/no clusters)ġ.1.9.7 Nex & Ortus Sabouter vs. Great aoe and crowd control and punchy single target with some of the prettiest fireworks in the game.Īnd here are some highlights of build’s performance:ġ.1.9.7 Nex & Ortus Sabouter vs. Custom items and new devotions in this overall affordable setup grant us high physical resist, respectable hp, great wps pool and both Turtle and Blast Shield to fall back on if things go wrong. The Rogue is back and this time it’s one of the spiciest melee builds in the game (and overall a build that could definitely knock on the door of top20 ranking). So SS until you can equip N&O set is my idea.įinally got back my old Nex and Ortus Sabouter guide! Changed some descriptions and uploaded new screenshots. Maybe some passive boost from Flamed Touch /Vindictive Flame and after it’s unlocked Blast Shield.ĭoing FS auto attacker needs lots of skill points and without conversion it will be subpar build. Then invest in Veil of Shadow line and later Termite mine. So I would do ABB/Shadow Strike build using DW Spectral Longswords and maybe if I am lucky Loxxmere blade. Warsword is option but it’s better suited as Dervish.įor something anti-synergistic like Sabo it’s better to treat it as mono class and get the active skills from the one mastery and support skills only from the other. Also cold caster with BWC for instance will mean no or little sustain, that’s added to inherently glassy class combo. Going Fire Strike as 2H makes little sense. The potential problem of using 2H is the fact you’re losing Dual Blades line, both the physical resistance and WPS skills. Since 30+ puts you around Act 3 or 4 don’t really see the need for it, but haven’t really played with Cold besides OFF & Trozan… What do you think, would level 30+ leveling be possible with full conversion through Warblade and how would using Warblade instead in end game effect the build?
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